Posted on April 13, 2021
A flexible solution with multiple applications, immersive learning comes in a variety of formats that can be used in isolation or in combination. Designed to meet a wide variety of needs, Immersive Factory's offer integrates different approaches with very specific characteristics.
Knowing how to differentiate between the possible variations of immersive learning is part of the fundamental knowledge that allows you to select the ideal configuration according to your expectations. Once these basics are established, you will have all the information you need to fully understand how this unique training solution works.
Let's discover all the immersive learning formats and the specific assets of each one in order to :
The diversity of the proposed formats makes immersive learning relevant for a large number of uses. The main ones are :
These broad categories lend themselves to configurations dictated by the elements you wish to integrate into the project. You will be able to draw from them all the necessary components to create an immersive learning training customized to your company's needs.
A virtual experience that transcends the possibilities of conventional training: that is the great promise of immersive learning, which is built around innovative principles. At the heart of this configuration is the user. The objective is to provide him with a learning program that is as effective as it is simple and pleasant to use. Different aspects of the immersive approach contribute to the achievement of this trio.
Perhaps the most invaluable aspect of immersive learning solutions is their total lack of dependence on the physical world. Of course, the physical world can be used to enrich virtual environments - or let virtuality enrich it, as is the case with immersive learning formats such as augmented reality - but users are freed from any constraints in this regard. This means not only that training can take place from anywhere, but also that no environment is out of bounds. Even dangerous or geographically incompatible sites can be used as a basis for learning.
3D Virtual Reality (3D VR) is perhaps the first immersive learning format that we think of when we imagine the immersive learning experience. It places the user at the center of a 360° digital environment and, through a VR headset, gives him the possibility to explore it with the eyes or by turning his head. It is an approach that aims to emulate reality. The 2D (VR 2D) offers a different, but no less interesting potential. It makes it possible to adapt the experience of virtual reality to other supports (screens, for example) or to superimpose informative virtual elements on reality in the context of augmented reality.
3D modeling can bring any element to life and integrate it into an immersive training scenario. The elements in question can be part of the backdrop to bring more realism to the situation, constitute a variable to which the participant must react (presence of fire, for example), or take the form of a character or an object with which the learner will interact. This means that even when you want to incorporate into the scenario something that "does not exist" or that would not benefit from being shot in real life, nothing is impossible. It is possible to digitize an entire environment, or only a part of it.
While modeling is an excellent way to "digitalize the world," the gap between reality and virtuality is even more blurred when real shots and interactive 360° films are integrated into the simulation. This is the whole principle of extended reality, or XR. This immersive learning format encompasses all the possibilities provided by virtual reality, augmented reality, mixed reality, as well as technologies such as 3D sound to build a stunning experience. Your company's premises can then become the theater of all conceivable events, plunging learners into the heart of new situations in places they know. Training no longer requires you to imagine the conditions of the real world: they are indeed there!
The "conditions of reality" also means the possibility of interacting with the world around us. It is this interactivity that is the basis of the learning method behind immersive learning. The user is thus invited to "learn by doing" and it is the responsiveness of the environment which, by offering immediate feedback, informs him/her about the correctness of his/her actions. Interactions can also be envisaged between several users, who can be made to evolve within a single simulation.
Thanks to immersive learning, the learner immediately becomes aware of the consequences of his mistakes. The simulation follows its course and, in the event of a mistake, everything happens exactly as it would in a real situation, outside of training. The wrong gesture applied to a dangerous machine, a protocol not followed, an instruction ignored, and the resulting slippage allows the user to discover what he is exposed to!
Field training could not be carried out in this way without compromising the safety of people and property. However, the whole point of immersive learning is precisely that it is a simulation. Users can therefore gain extensive practical experience.
If immersive learning is primarily about learning, it can also be applied to other needs in a very convincing way. The modules naturally lend themselves to an efficient and objective evaluation of the users. Users can also use the tool in teams and train together on collaborative tasks.
Immersive learning is compatible with all kinds of media. Of course, the concept works perfectly with VR headsets and motion sensors for a 360° experience. However, it also adapts to 2D supports such as computer screens and tablets, placing itself within everyone's reach.
Discover our pages dedicated to the different formats of immersive learning.
The 2D VR applies to different immersive learning formats. It is particularly useful in the context of augmented reality where it allows to add information in overlay.
The 3D VR projects the user into a fully virtual 3D model environment. He can explore this space using a virtual reality helmet, which allows him to visualize 360° through natural movements. The physical movements within the simulation are done using a motion sensor or by manipulating a control joystick. This immersive learning format allows the learner to interact with the various elements to make information appear or trigger actions.
It is not a simulation, but rather a virtual filter superimposed on reality. The elements appear in the user's field of vision thanks to image, surface or shape recognition technology. He can thus obtain information on different places or objects in the form of 2D elements (images, text, videos, simple animations...) or interactive 3D additions. Augmented reality has the power to transform digital interfaces (tablet, smartphone, glasses) into real interactive user manuals!
Also called XR, extended reality refers to the different immersive learning formats available. It therefore includes augmented reality (AR), virtual reality (VR) and mixed reality (MR), which mixes virtual and augmented reality for a particularly targeted experience. The XR superset also integrates 3D sound, which provides auditory feedback to the user, and the interfaces themselves. As such, it can refer to the entire spectrum between a reality without any alteration and a fully virtual reality.
You now have all the basics you need to understand the differences between the immersive learning formats offered for training purposes. The technologies associated with them allow you to design all kinds of combinations mixing real and virtual elements to generate learning modules of total efficiency.
Contact us to discover how the Immersive Factory Virtual Campus can help you achieve your HSE goals. Security training is taking on a whole new face and opening up possibilities that go far beyond what you might imagine. We guide you to set up an immersive learning training perfectly adapted to your needs.