
Drawing, Talking and Debate
Drawing, Talking and Debate is an I-learning Games application with three team games to project to get people talking about prevention: draw a hazard, get a word guessed without saying it, vote in secret on a tricky situation before debating it.
Key Benefits of Drawing, Talking and Debate
- Three complementary games: Draw Me a Hazard, Safety Password and What would you do?
- Live drawing: what a player draws on the tablet appears instantly on the projected screen
- An anonymous vote before each debate, then what the rule says
- A remote control on a phone that secretly shows the situation to draw or the word to get guessed
The Training Challenges
Talking about prevention is already preventing. Drawing a hazard, getting it guessed without naming it or debating a tricky situation makes everyone put their own words on everyday dangers. The anonymous vote lets everyone give their opinion without fear of others' judgement, and the debate that follows confronts real practice with the rule.
Objectives of the Drawing, Talking and Debate Training
Draw Me a Hazard (15 min): a team member draws on the tablet, the team guesses. Safety Password (10 min): get your team to guess a prevention word without saying the five forbidden words. What would you do? (25 min): a tricky field situation, an anonymous vote, then the debate and what the rule says.
For the Learner:
- Put words and pictures on everyday hazards,
- Speak freely thanks to the anonymous vote,
- Compare their practice with the rule during the debate.
For the Company:
- Get people talking about behaviours and tricky field situations,
- Run a workshop of about one hour, for 2 to 4 teams,
- Build the session: games, number of drawings, rounds or situations, playing time,
- Spot gaps between the rule and actual practice through the distribution of votes.
How a Session Works
- The application opens in the browser from your Immersive Factory portal, with your I-learning Games licence,
- The game is projected; each team joins on its tablet by scanning a QR code or typing a code,
- The dilemmas of "What would you do?" can also be played solo, each on their own phone,
- A typical session lasts one hour: two drawings per team, one Password round per team, four situations to debate,
- You will need: a computer connected to a projector and speakers, an internet connection, one tablet per team,
- The games are currently available in French.
Target Audience for the Drawing, Talking and Debate Training
- All employees, across all sectors,
- Newcomers (onboarding) and temporary workers,
- Field teams, managers and administrative staff.