News about VR and immersive learning
Explore the latest trends, case studies, and news from the virtual reality training industry for workplace safety.
All the news

Serious escape games as EHS prevention training
Why use Escape Games?An accident that occurs is usually the consequence of a succession of causes. Employees may then be paralysed and not know how to react to the situation. This is why one suggested solution is to offer regul...

How does Gamification help EHS training?
Understanding the concept of GamificationFor Deterding, Dixon, Khaled and Nacke Gamification is the use of game design elements in non-playful contexts"[1]. The authors state that games and serious games can both be differentia...

ACTIVE TRAINING
Active pedagogy is a method aiming to make the learner the actor of his learning. It is thus opposed to the idea of a transmissive approach.Indeed, it is a question for the learner to deduce learning by doing, whether through e...

SERIOUS GAME
Immersive Factory designs and develops "Serious Games" type gaming applications in the HSE (Health, Safety and Environment) field. They aim at associating game and utilitarian objectives: to broadcast messages, to propose train...

ESCAPE GAME
An "Escape Game" generally consists of escaping from a room or a succession of rooms in a limited time. To do this, a group of players must find and collect a number of clues and objects in order to solve puzzles. "(Guigon, Hum...

DAILY QUIZZ
It is sometimes difficult to find some time for daily training. The priorities are numerous: files or emails to be processed, urgent meetings, customers or collaborators to advise... and the work to produce. In this context, EH...

Virtual reality EHS training: 7 benefits of this solution
The Benefits of Virtual Reality for Safety TrainingVirtual reality is starting to become the norm for a broad variety of uses, with training representing an area where virtual reality immersive technology is especially relevant...

15-minute safety meetings: the benefits of immersive learning
The Benefits of Gamification and Immersive Learning for 15-Minute Safety MeetingsThe principle of a 15-minute safety meeting is quite simple. A quarter of an hour during which issues pertaining to the safety of goods and people...

Ludo Pedagogy – Why use it?
Definition of Ludo Pedagogy Ludo Pedagogy is a pedagogical method that uses games or serious games. The simple fact of using games or serious games into a pedagogy, inscribes us in edutainment. Let us specify, however, that t...

Professional training and COVID-19: post-summer vacation check-in
How COVID-19 Has Challenged the Professional Training Industry The impact of the COVID-19 crisis on businesses has been immense and, as the summer vacations come to a close, it continues to bring uncertainty into the workplace...

Immersive learning in the US: What is virtual reality training?
Thanks to virtual reality, training is at the forefront of technological innovation. Discover all you need to know about immersive learning in the US. What Is Immersive Learning? When reality meets science fiction, training b...

Reinventing HSE training to better involve employees
Immersive Factory conducted a survey of hundreds of HSE managers. Its aim is to identify and explain the changes brought about by the Covid-19 health crisis in the organisation of companies on their HSE strategy. HSE, already ...
